Each Owner from a deck of card draws for High card.
High card has first pick. Next high has next pick then ETC.
Owners: Each Owner gets 3 QBs, 3 RBs, 3 WRs, 3 TEs, 3 Kickers,
3 Offense teams,
3 Defense teams, 2 Special teams, + 2 bonus Players.
Scoring: Offense points scores. 3 points for TDs, 2 points for FGs, 1 Point for P/A.
2 points for Team win. Player for extra conversion 1Pt.
+1 point for each offense score (Pass or Run)
Defense points scores. 2 points for win, 1 point each for Sacks, Ints, Fumbles,
or Safety. 3 points for Int for TD, or Fumble for TD.
Special Team scoring: 1 point for Blocked FG, Blocked Punt. muff recovery, or
onside kick recovery. 2 points for Returns for TDs. 1 point for extra conversion.
Monday Night Football:
Points scored on Monday night are included to next week’s totals.
If two Owners would like to make a trade for players,
-3 points are deducted from
involved in trade.
If Owners would like to trade
a player for
another from pool,
Owners may do so By Wednesday prior
Players are active for that week’s game.
Trade from pool cost 3 points for
QB, RB, WR, or TE,
Kickers are worth 2 Points, Off or Def teams 2 points.
Trades Start on Monday at 5:30 PM til 48 hrs prior to Gametime.
First Come, First served.
Notify League office by EMail: firstname.lastname@example.org
Injuries: If Player Injured, you may select Sub: for game.
However you may not use
same Sub: 2 weeks in a row.
You must select new Sub: each week until
your player returns.
Then Injured player returns to line-up.
Sub Players: You must Notify League office by 24hrs Prior to Gametime
Suspended Players; There is no replacement, If your player is suspended for game/s,
you may trade or keep player. Trade rules apply.
Playoffs: Each Owner must have team set in place with trades by
End of last game
All points from each game are totaled to
Player Points Doubled. & Team Points are doubled.
+2 point for each offense score (Pass or Run)
If your player or teams are eliminated, Owners lose that player or team.
In playoffs If you would like to add a player to roster, cost is 6pts each player.
4pts for Kickers & 4pts for teams,
So pick wisely your season depends on it.
3 team sets Winners of each set moves on to playoff
Playoff winner of each set play each other in sets of 3
Wild Card Rule:
Wild card Teams play each other for slot in Super bowl.
Ties: In event of a tie, Most Points Scored of Sunday Games will be totaled up
& will decide tie breaker. MNF & Trade +/- points not included.
In Playoffs, Most pts scored on Championship Sunday decides winner.
Players from playoffs may be kept for Super Bowl - Winner takes all
Super bowl Rules
Are you ready for some Football?
Super Bowl Draft
Winner of Playoffs is awarded first pick of Super Bowl draft.
Winner of Regular season is awarded second pick of Super Bowl Draft.
2nd place Winner of Playoff is awarded Third pick of Super Bowl Draft.
4th pick goes to Wild Card, 5th pick to next high, 6th pick next ETC.
Each Owner gets 1 QBs, 2 RBs, 2 WRs, 2 TEs, 1 Kickers, 1 Offense teams,
1 Defense teams, 1 Special teams, + 1 bonus Players.
After each position are filled, Owners may choose a second player per position.
But only One team, QB, Kicker may be chosen for game.
Player points scores. 3 points for TDs, 2 points for FGs, 1 Point for P/A.
4 points for Team win. 1 Pt for 2pt conversion per player.
+ for Super Bowl, 2 point for each offense score (Pass or Run)
Defense points scores. 4 points for Team win, 2 point each for Sacks,
Ints, Fumbles, or Safety. 3 points for TD.
Special Team scoring: 4 points for Team win,2 point for Blocked FG, Blocked Punt,
muffs recovery or
onside kick recovery. 3 points for Returns for TDs. 1 point for extra conversion.
Tie-Breaker Points, Only awarded in event of tie
1 Point per Quarter lead per Team OFF or DEF picks
Winner of Super Bowl will take Da Game Trophy Home until Next Season
Remember There is NO CRYING IN DA GAME.